Subsurface scattering

Results: 39



#Item
21Henrik Wann Jensen / Rendering / Pat Hanrahan / Photon tracing / Subsurface scattering / Ray tracing / Global illumination / Eurographics / SIGGRAPH / 3D computer graphics / Computer graphics / Photon mapping

Curriculum Vitae Henrik Wann Jensen Contact Address Computer Science and Engineering, APM 3824 University of California, San Diego CA[removed]

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Source URL: graphics.stanford.edu

Language: English - Date: 2002-11-13 02:33:04
22Rendering / Autodesk 3ds Max / Path tracing / Ray tracing / Subsurface scattering / Shader / V-Ray / Global illumination / Photon tracing / Computer graphics / 3D computer graphics / Graphics software

www.chaosgroup.com Image courtesy of V-Ray for 3ds Max’s incredible stability and power provides visualization specialists with exceptional rendering capabilities.

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Source URL: www.chaosgroup.com

Language: English - Date: 2012-03-02 04:29:10
23Electromagnetic radiation / Physical chemistry / Subsurface scattering / Scattering / Radiative transfer / Rendering / Radiosity / Attenuation / Diffusion / Physics / 3D computer graphics / Optics

Multiple scattering as a diffusion process Jos Stam Department of Computer Science, University of Toronto Toronto, Canada, M5S 1A4 Abstract. Multiple scattering in participating media is generally a complex

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Source URL: www.dgp.toronto.edu

Language: English - Date: 2001-09-18 17:49:43
24Subsurface scattering / 3D modeling / K-d tree / Computer graphics / Computing / Data management / Computer programming / 3D computer graphics / Rendering / Reducer

Spec2Fab: A Reducer-Tuner Model for Translating Specifications to 3D Prints

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Source URL: spec2fab.mit.edu

Language: English - Date: 2013-07-17 11:53:50
25Imaging / Rendering / Ambient occlusion / Shader / Lighting / Subsurface scattering / 3D rendering / Reyes rendering / Computer graphics / 3D computer graphics / Shading

interactive cinematic lighting fabiopellacini joint work with M. Hasan (Cornell), K. Bala (Cornell), K. Vidimce et al. (Pixar) disclaimer:

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Source URL: s08.idav.ucdavis.edu

Language: English - Date: 2008-08-14 11:28:23
26Rendering equation / Electromagnetic radiation / Radiometry / Rendering / Subsurface scattering / Photon / Bidirectional scattering distribution function / Physics / 3D computer graphics / Optics

Transient Rendering Adam Smith James Skorupski James Davis University of California Santa Cruz Department of Computer Science {amsmith,jskorups,davis}@cs.ucsc.edu Technical Report UCSC-SOE-08-26

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Source URL: adamsmith.as

Language: English - Date: 2013-03-17 01:17:50
27Electromagnetic radiation / Radiometry / Shading / Bidirectional reflectance distribution function / Subsurface scattering / Albedo / Rendering / Blinn–Phong shading model / Light scattering / Physics / Optics / 3D computer graphics

CGI2013 manuscript No. (will be inserted by the editor) A Practical Model for Computing Subsurface BRDF of Homogeneous Materials with A Thin Layer of Paint Ke Chen · Charly Collin · Ajit Hakke-Patil · Sumanta Pattanai

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Source URL: graphics.cs.ucf.edu

Language: English - Date: 2014-03-17 14:31:43
28Virtual reality / Optics / Deferred shading / Multiple Render Targets / Shader / Subsurface scattering / Rendering / Ray tracing / Framebuffer / 3D computer graphics / Computer graphics / Shading

Deferred Shading (GDC 2004)

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Source URL: www.shawnhargreaves.com

Language: English - Date: 2011-11-02 13:53:15
29Imaging / Film / Visual effects / Computer facial animation / Rendering / Optical flow / John Gaeta / 3D modeling / Subsurface scattering / 3D computer graphics / Computer animation / Visual arts

Universal Capture – Image-based Facial Animation for “The Matrix Reloaded” George Borshukov, Dan Piponi, Oystein Larsen, J.P.Lewis, Christina Tempelaar-Lietz ESC Entertainment Introduction The VFX R&D stage for The

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Source URL: www.scribblethink.org

Language: English - Date: 2011-06-09 09:45:29
30Optics / Rendering / Bidirectional reflectance distribution function / Radiance / Ray tracing / Light field / Global illumination / Shading / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Image-based Modeling and Rendering of Surfaces with Arbitrary BRDFs Melissa L. Koudelka Peter N. Belhumeur Center for Comp. Vision & Control EE and CS Yale University New Haven, CT[removed]

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Source URL: vision.ucsd.edu

Language: English - Date: 2003-08-06 19:28:37
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